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Senior Software Engineer, Video And Camera File Formats

published at 17.09.2020 12:11

Location: United Kingdom

Company: Foundry

Relocation Level: Country

Remote support for this position: partial


The Product.

Our industry-leading NUKE® range offers cutting-edge toolkits covering node-based compositing, editorial and finishing across solutions that deliver unparalleled speed, functionality and collaboration possibilities.

Whether you're a single shot compositor or working across projects end to end, you can find all the tools you need to get the job done fast, without quality compromise, in NUKE STUDIO®, NUKEX®, or NUKE.

The Role.

We are looking for a Senior Software Engineer to join the existing Nuke team who’s an expert in accurate and efficient IO of video and camera file formats. You will have used libraries such as FFMpeg and BMX for encoding and decoding video files, have knowledge of MXF and Quicktime formats, as well as having experience of coding directly against proprietary camera SDKs such as R3D, Arri and Avid. You will have experience of multithreaded processing of large image files in a way that’s scalable both in terms of processing speed and memory requirements. You will understand the importance of input and output color transforms, and a deep understanding of color science would be an advantage.

As a Senior Software Engineer, you will help to ensure the quality, scalability, and extensibility of the code that we’re writing. Reporting to the Project Lead Engineer, your daily work will involve the design, implementation, documentation and testing of C++ and/or Python code, liaising with other engineers in the team, the Product Manager and Project Manager as necessary to ensure that the code meets the requirements of the customer and is delivered in a timely fashion.

It will be amongst your responsibilities to understand the business and wider industry. You will be encouraged to play an active role in communicating with and visiting customers, understanding and sharing requirements and proposed solutions. When appropriate you may be required to represent and support the company and the product at external events.

The Responsibilities.




The Company.

Foundry develops creative software for the digital design, media and entertainment industries. With a 20-year heritage and a portfolio of award-winning products, Foundry advances the art and technology of visual experience in partnership with creative leaders around the globe.


Clients and partners include major feature film studios and post-production houses such as Pixar, ILM, MPC, Walt Disney Animation, Weta Digital, DNEG, and Framestore as well as automotive, footwear, apparel and technology companies such as Mercedes, New Balance, Adidas and Google. Foundry partners with these companies to solve complex visualization challenges to turn incredible ideas into reality.


The company’s products are used to create breathtaking visual effects sequences on a wide range of feature films, video-on-demand, television and commercials. Foundry software was integral in the making of every VFX Oscar-winning film, award-winning TV shows and commercials for more than a decade.


Founded in 1996, Foundry is headquartered in London, with 300 staff and a presence in the US, China, Japan, Australia and Europe. In 2015, the London Stock Exchange named Foundry one of the “1000 Companies to Inspire Britain.” It regularly features in The Sunday Times’ Tech Track as one of Britain’s fastest-growing private technology companies.

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